11/4/2023 0 Comments Ogame moonshotYou need to be aware you're playing a lottery and the outcome is sometimes going to surprise you. Personally, my record is 16 moonshots without moon and while I always ask myself "why me again" every time this kind of thing happens, I've never had a need to blame it on game mechanics which pretty much have stayed unchanged since release (not counting extra percentages) and have been proven to work times and times so far. Does that mean Hearthstone is broken if you open a golden legendary? I mean, the chance of not getting one is 99,75%! Surely something must be broken! Hearthstone has a chance of 0.25% of getting a golden legendary card out of a card pack. Every time you have a moonchance, it's absolutely unaffected by the amount of times you've sent before, or again, (and not sure why I have to point this out since we're in 2019 and not in 2004) by the amount of 'extra' ships you sent so the system recognizes it as a real fight or whatever reason I've already heard people say. If you have 5 moonshots, each 20%, probability of getting a moon is around 67,3%, but this is just our math representation of what would be the distribution of results in case we repeated the same experiment for 1000s of times. I decided then that the game doesn't truly work on the percent chances that it represents. I never implemented Technocrat support. Special thanks to Ckwalsh, Nyeajaea, Shockwave, Arbs and Fayt. It seems the old thread was archived, so this is a repost to make the tools more availible again. About two years ago, I finalized my Ogame Spreadsheet projects. I had 22 consecutive fails once at 20% each, and calculated that the probability that I should have gotten a moon was 99.3%. Spreadsheet Empire Manager & StandAlone Calculators. ![]() The probability of getting a moon with ten consecutive tries at 40% is 99.4%.
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